Fixed errors in ARM linker. Converted all files to Unix format.
This commit is contained in:
parent
74035befbf
commit
bf60ad29f4
68
Makefile
68
Makefile
@ -1,34 +1,34 @@
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# Build environment
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# Build environment
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PREFIX ?= /home/brad/brados/brados-gcc
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PREFIX ?= /home/brad/brados/brados-gcc
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ARCH ?= i586-elf
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ARCH ?= i586-elf
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GNU ?= $(PREFIX)/$(ARCH)/bin/$(ARCH)
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GNU ?= $(PREFIX)/$(ARCH)/bin/$(ARCH)
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# Source files
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# Source files
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SOURCES_ASM := arch/$(ARCH)/boot.s
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SOURCES_ASM := arch/$(ARCH)/boot.s
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SOURCES_C := driver/video/vga.c kernel/brados.c lib/string.c
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SOURCES_C := driver/video/vga.c kernel/brados.c lib/string.c
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# Object files
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# Object files
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OBJS := $(patsubst %.s,%.o,$(SOURCES_ASM))
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OBJS := $(patsubst %.s,%.o,$(SOURCES_ASM))
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OBJS += $(patsubst %.c,%.o,$(SOURCES_C))
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OBJS += $(patsubst %.c,%.o,$(SOURCES_C))
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# Build flags
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# Build flags
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CFLAGS = -std=gnu99 -ffreestanding -Iinclude/ -O2 -Wall -Wextra
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CFLAGS = -std=gnu99 -ffreestanding -Iinclude/ -O2 -Wall -Wextra
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LDFLAGS = -ffreestanding -O2 -nostdlib -lgcc
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LDFLAGS = -ffreestanding -O2 -nostdlib -lgcc
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# Build rules
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# Build rules
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all: brados.bin
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all: brados.bin
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.PHONY: all clean
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.PHONY: all clean
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brados.bin: $(OBJS) arch/$(ARCH)/linker.ld
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brados.bin: $(OBJS) arch/$(ARCH)/linker.ld
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$(GNU)-gcc -T arch/$(ARCH)/linker.ld -o $@ $(LDFLAGS) $(OBJS)
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$(GNU)-gcc -T arch/$(ARCH)/linker.ld -o $@ $(LDFLAGS) $(OBJS)
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clean:
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clean:
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rm -f $(OBJS) brados.bin
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rm -f $(OBJS) brados.bin
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# C
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# C
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%.o: %.c Makefile
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%.o: %.c Makefile
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$(GNU)-gcc -c $< -o $@ $(CFLAGS)
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$(GNU)-gcc -c $< -o $@ $(CFLAGS)
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# Assembly
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# Assembly
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%.o: %.s Makefile
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%.o: %.s Makefile
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$(GNU)-as $< -o $@
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$(GNU)-as $< -o $@
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@ -1,33 +1,33 @@
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.section ".text.boot"
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.section ".text.boot"
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.globl Start
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.globl Start
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Start:
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Start:
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// Setup the stack
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// Setup the stack
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mov sp, #0x8000
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mov sp, #0x8000
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// Clear out bss
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// Clear out bss
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ldr r4, =_bss_start
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ldr r4, =_bss_start
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ldr r9, =_bss_end
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ldr r9, =_bss_end
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mov r5, #0
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mov r5, #0
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mov r6, #0
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mov r6, #0
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mov r7, #0
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mov r7, #0
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mov r8, #0
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mov r8, #0
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b 2f
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b 2f
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1:
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1:
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// Store multiple at r4
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// Store multiple at r4
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stmia r4!, {r5-r8}
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stmia r4!, {r5-r8}
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2:
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2:
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// If we are still below bss_end, loop
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// If we are still below bss_end, loop
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cmp r4, r9
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cmp r4, r9
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blo 1b
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blo 1b
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// Call brados_main
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// Call brados_main
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ldr r3, =brados_main
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ldr r3, =brados_main
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blx r3
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blx r3
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halt:
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halt:
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// Halt
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// Halt
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wfe
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wfe
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b halt
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b halt
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@ -1,42 +1,42 @@
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ENTRY(Start)
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ENTRY(Start)
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SECTIONS
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SECTIONS
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{
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{
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/* Starts at LOADER_ADDR */
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/* Starts at LOADER_ADDR */
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. = 0x8000
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. = 0x8000;
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_start = .;
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_start = .;
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_text_start = .;
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_text_start = .;
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.text:
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.text :
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{
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{
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KEEP(*(.text.boot))
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KEEP(*(.text.boot))
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*(.text)
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*(.text)
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}
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}
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. = ALIGN(4096);
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. = ALIGN(4096);
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_text_end = .;
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_text_end = .;
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_rodata_start = .;
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_rodata_start = .;
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.rodata:
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.rodata :
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{
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{
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*(.rodata)
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*(.rodata)
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}
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}
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. = ALIGN(4096)
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. = ALIGN(4096);
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_rodata_end = .;
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_rodata_end = .;
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_data_start = .;
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_data_start = .;
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.data:
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.data :
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{
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{
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*(.data)
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*(.data)
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}
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}
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. = ALIGN(4096);
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. = ALIGN(4096);
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_data_end = .;
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_data_end = .;
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_bss_start = .;
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_bss_start = .;
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.bss:
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.bss :
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{
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{
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bss = .;
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bss = .;
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*(.bss)
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*(.bss)
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}
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}
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. = ALIGN(4096)
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. = ALIGN(4096);
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_bss_end = .;
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_bss_end = .;
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_end = .;
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_end = .;
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}
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}
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@ -1,40 +1,40 @@
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# Declare constants for creating a multiboot header
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# Declare constants for creating a multiboot header
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.set ALIGN, 1<<0
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.set ALIGN, 1<<0
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.set MEMINFO, 1<<1
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.set MEMINFO, 1<<1
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.set FLAGS, ALIGN | MEMINFO
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.set FLAGS, ALIGN | MEMINFO
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.set MAGIC, 0x1BADB002
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.set MAGIC, 0x1BADB002
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.set CHECKSUM, -(MAGIC + FLAGS)
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.set CHECKSUM, -(MAGIC + FLAGS)
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# Declare multiboot header
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# Declare multiboot header
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.section .multiboot
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.section .multiboot
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.align 4
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.align 4
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.long MAGIC
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.long MAGIC
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.long FLAGS
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.long FLAGS
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.long CHECKSUM
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.long CHECKSUM
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# Create a 16 KiB stack
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# Create a 16 KiB stack
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.section .bootstrap_stack
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.section .bootstrap_stack
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stack_bottom:
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stack_bottom:
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.skip 16384
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.skip 16384
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stack_top:
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stack_top:
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# Kernel entry point
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# Kernel entry point
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.section .text
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.section .text
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.global _start
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.global _start
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.type _start, @function
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.type _start, @function
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_start:
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_start:
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# We are now in kernel mode!
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# We are now in kernel mode!
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# Setup the stack
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# Setup the stack
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movl $stack_top, %esp
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movl $stack_top, %esp
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# Call the main kernel function
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# Call the main kernel function
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call brados_main
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call brados_main
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# In case the function returns, enter an endless loop
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# In case the function returns, enter an endless loop
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cli
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cli
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hlt
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hlt
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.Lhang:
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.Lhang:
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jmp .Lhang
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jmp .Lhang
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# Set the size of the _start symbol for debugging
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# Set the size of the _start symbol for debugging
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.size _start, . - _start
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.size _start, . - _start
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@ -1,38 +1,38 @@
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/* Kernel entry point */
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/* Kernel entry point */
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ENTRY(_start)
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ENTRY(_start)
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/* Define the locations of the object file sections */
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/* Define the locations of the object file sections */
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SECTIONS
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SECTIONS
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{
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{
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/* Sections begin at 1 MiB */
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/* Sections begin at 1 MiB */
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. = 1M;
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. = 1M;
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/* The multiboot header needs to come first, followed by program code */
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/* The multiboot header needs to come first, followed by program code */
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.text BLOCK(4K) : ALIGN(4K)
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.text BLOCK(4K) : ALIGN(4K)
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{
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{
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*(.multiboot)
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*(.multiboot)
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*(.text)
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*(.text)
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}
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}
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/* Read-only data */
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/* Read-only data */
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.rodata BLOCK(4K) : ALIGN(4K)
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.rodata BLOCK(4K) : ALIGN(4K)
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{
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{
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*(.rodata)
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*(.rodata)
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}
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}
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/* Initialized read-write data */
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/* Initialized read-write data */
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.data BLOCK(4K) : ALIGN(4K)
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.data BLOCK(4K) : ALIGN(4K)
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{
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{
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*(.data)
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*(.data)
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}
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}
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/* Uninitialized read-write data and stack */
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/* Uninitialized read-write data and stack */
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.bss BLOCK(4K) : ALIGN(4K)
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.bss BLOCK(4K) : ALIGN(4K)
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{
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{
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*(COMMON)
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*(COMMON)
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*(.bss)
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*(.bss)
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*(.bootstrap_stack)
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*(.bootstrap_stack)
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}
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}
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/* Add other sections here */
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/* Add other sections here */
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}
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}
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@ -1,91 +1,91 @@
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#include <stddef.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <brados/string.h>
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#include <brados/string.h>
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#include <video/vga.h>
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#include <video/vga.h>
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// Create a VGA color
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// Create a VGA color
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uint8_t make_color(enum vga_color fg, enum vga_color bg)
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uint8_t make_color(enum vga_color fg, enum vga_color bg)
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{
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{
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return fg | bg << 4;
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return fg | bg << 4;
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}
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}
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// Create a VGA character
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// Create a VGA character
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uint16_t make_vgaEntry(char c, uint8_t color)
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uint16_t make_vgaEntry(char c, uint8_t color)
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{
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{
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uint16_t c16 = c;
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uint16_t c16 = c;
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uint16_t color16 = color;
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uint16_t color16 = color;
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return c16 | color16 << 8;
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return c16 | color16 << 8;
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}
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}
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// Initialize a VGA term
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// Initialize a VGA term
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void term_init(struct vgastate *state)
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void term_init(struct vgastate *state)
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{
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{
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state->term_row = state->term_col = 0;
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state->term_row = state->term_col = 0;
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state->term_color = make_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
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state->term_color = make_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
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state->term_buf = (uint16_t *) VGA_BUF;
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state->term_buf = (uint16_t *) VGA_BUF;
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for (size_t y = 0; y < VGA_HEIGHT; y++) {
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for (size_t y = 0; y < VGA_HEIGHT; y++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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const size_t index = y * VGA_WIDTH + x;
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const size_t index = y * VGA_WIDTH + x;
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state->term_buf[index] = make_vgaEntry(' ', state->term_color);
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state->term_buf[index] = make_vgaEntry(' ', state->term_color);
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}
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}
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}
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}
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}
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}
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// Write a character to a VGA term
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// Write a character to a VGA term
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void term_putChar(struct vgastate *state, char c)
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void term_putChar(struct vgastate *state, char c)
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{
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{
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if (c == '\n')
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if (c == '\n')
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state->term_col = VGA_WIDTH - 1;
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state->term_col = VGA_WIDTH - 1;
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else
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else
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term_putEntryAt(state, c, state->term_color, state->term_col, state->term_row);
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term_putEntryAt(state, c, state->term_color, state->term_col, state->term_row);
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if (++state->term_col == VGA_WIDTH) {
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if (++state->term_col == VGA_WIDTH) {
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state->term_col = 0;
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state->term_col = 0;
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if (++state->term_row == VGA_HEIGHT) {
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if (++state->term_row == VGA_HEIGHT) {
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state->term_row--;
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state->term_row--;
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term_scroll(state);
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term_scroll(state);
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}
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}
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}
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}
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}
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}
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// Place a character in a VGA term's buffer
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// Place a character in a VGA term's buffer
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void term_putEntryAt(struct vgastate *state, char c, uint8_t color, size_t x, size_t y)
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void term_putEntryAt(struct vgastate *state, char c, uint8_t color, size_t x, size_t y)
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{
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{
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const size_t index = y * VGA_WIDTH + x;
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const size_t index = y * VGA_WIDTH + x;
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state->term_buf[index] = make_vgaEntry(c, color);
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state->term_buf[index] = make_vgaEntry(c, color);
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}
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}
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// Scroll the term down 1 line
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// Scroll the term down 1 line
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void term_scroll(struct vgastate *state)
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void term_scroll(struct vgastate *state)
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{
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{
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// Move each row up
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// Move each row up
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for (size_t y = 1; y < VGA_HEIGHT; y++) {
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for (size_t y = 1; y < VGA_HEIGHT; y++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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const size_t index = y * VGA_WIDTH + x;
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const size_t index = y * VGA_WIDTH + x;
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const size_t indexBelow = (y - 1) * VGA_WIDTH + x;
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const size_t indexBelow = (y - 1) * VGA_WIDTH + x;
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state->term_buf[indexBelow] = state->term_buf[index];
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state->term_buf[indexBelow] = state->term_buf[index];
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}
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}
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}
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}
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// Clear the last line
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// Clear the last line
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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const size_t index = (VGA_HEIGHT - 1) * VGA_WIDTH + x;
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const size_t index = (VGA_HEIGHT - 1) * VGA_WIDTH + x;
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state->term_buf[index] = ' ';
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state->term_buf[index] = ' ';
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}
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}
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}
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}
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// Set VGA term color
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// Set VGA term color
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void term_setColor(struct vgastate *state, uint8_t color)
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void term_setColor(struct vgastate *state, uint8_t color)
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{
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{
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state->term_color = color;
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state->term_color = color;
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}
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}
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// Write a string to a VGA term
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// Write a string to a VGA term
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void term_writeStr(struct vgastate *state, const char *data)
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void term_writeStr(struct vgastate *state, const char *data)
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{
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{
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size_t dataLen = strlen(data);
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size_t dataLen = strlen(data);
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for (size_t i = 0; i < dataLen; i++)
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for (size_t i = 0; i < dataLen; i++)
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term_putChar(state, data[i]);
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term_putChar(state, data[i]);
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}
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}
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@ -1,64 +1,64 @@
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#ifndef __brados_video_vga_h__
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#ifndef __brados_video_vga_h__
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#define __brados_video_vga_h__
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#define __brados_video_vga_h__
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#include <stddef.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdint.h>
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#define VGA_BUF 0xB8000
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#define VGA_BUF 0xB8000
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#define VGA_WIDTH 80
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#define VGA_WIDTH 80
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#define VGA_HEIGHT 24
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#define VGA_HEIGHT 24
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// VGA State
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// VGA State
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struct vgastate {
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struct vgastate {
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size_t term_row, term_col;
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size_t term_row, term_col;
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uint8_t term_color;
|
uint8_t term_color;
|
||||||
uint16_t *term_buf;
|
uint16_t *term_buf;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Color constants
|
// Color constants
|
||||||
enum vga_color
|
enum vga_color
|
||||||
{
|
{
|
||||||
VGA_COLOR_BLACK = 0,
|
VGA_COLOR_BLACK = 0,
|
||||||
VGA_COLOR_BLUE = 1,
|
VGA_COLOR_BLUE = 1,
|
||||||
VGA_COLOR_GREEN = 2,
|
VGA_COLOR_GREEN = 2,
|
||||||
VGA_COLOR_CYAN = 3,
|
VGA_COLOR_CYAN = 3,
|
||||||
VGA_COLOR_RED = 4,
|
VGA_COLOR_RED = 4,
|
||||||
VGA_COLOR_MAGENTA = 5,
|
VGA_COLOR_MAGENTA = 5,
|
||||||
VGA_COLOR_BROWN = 6,
|
VGA_COLOR_BROWN = 6,
|
||||||
VGA_COLOR_LIGHT_GREY = 7,
|
VGA_COLOR_LIGHT_GREY = 7,
|
||||||
VGA_COLOR_DARK_GREY = 8,
|
VGA_COLOR_DARK_GREY = 8,
|
||||||
VGA_COLOR_LIGHT_BLUE = 9,
|
VGA_COLOR_LIGHT_BLUE = 9,
|
||||||
VGA_COLOR_LIGHT_GREEN = 10,
|
VGA_COLOR_LIGHT_GREEN = 10,
|
||||||
VGA_COLOR_LIGHT_CYAN = 11,
|
VGA_COLOR_LIGHT_CYAN = 11,
|
||||||
VGA_COLOR_LIGHT_RED = 12,
|
VGA_COLOR_LIGHT_RED = 12,
|
||||||
VGA_COLOR_LIGHT_MAGENTA = 13,
|
VGA_COLOR_LIGHT_MAGENTA = 13,
|
||||||
VGA_COLOR_LIGHT_BROWN = 14,
|
VGA_COLOR_LIGHT_BROWN = 14,
|
||||||
VGA_COLOR_WHITE = 15
|
VGA_COLOR_WHITE = 15
|
||||||
};
|
};
|
||||||
|
|
||||||
// Create a VGA color
|
// Create a VGA color
|
||||||
uint8_t make_color(enum vga_color fg, enum vga_color bg);
|
uint8_t make_color(enum vga_color fg, enum vga_color bg);
|
||||||
|
|
||||||
// Create a VGA character
|
// Create a VGA character
|
||||||
uint16_t make_vgaEntry(char c, uint8_t color);
|
uint16_t make_vgaEntry(char c, uint8_t color);
|
||||||
|
|
||||||
// Initialize a VGA term
|
// Initialize a VGA term
|
||||||
void term_init(struct vgastate *state);
|
void term_init(struct vgastate *state);
|
||||||
|
|
||||||
// Write a character to a VGA term
|
// Write a character to a VGA term
|
||||||
void term_putChar(struct vgastate *state, char c);
|
void term_putChar(struct vgastate *state, char c);
|
||||||
|
|
||||||
// Place a character in a VGA term's buffer
|
// Place a character in a VGA term's buffer
|
||||||
void term_putEntryAt(struct vgastate *state, char c, uint8_t color, size_t x, size_t y);
|
void term_putEntryAt(struct vgastate *state, char c, uint8_t color, size_t x, size_t y);
|
||||||
|
|
||||||
// Scroll the term down 1 line
|
// Scroll the term down 1 line
|
||||||
void term_scroll(struct vgastate *state);
|
void term_scroll(struct vgastate *state);
|
||||||
|
|
||||||
// Set VGA term color
|
// Set VGA term color
|
||||||
void term_setColor(struct vgastate *state, uint8_t color);
|
void term_setColor(struct vgastate *state, uint8_t color);
|
||||||
|
|
||||||
// Write a string to a VGA term
|
// Write a string to a VGA term
|
||||||
void term_writeStr(struct vgastate *state, const char *data);
|
void term_writeStr(struct vgastate *state, const char *data);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,44 +1,44 @@
|
|||||||
#include <stddef.h>
|
#include <stddef.h>
|
||||||
|
|
||||||
#include <brados/string.h>
|
#include <brados/string.h>
|
||||||
#include <video/vga.h>
|
#include <video/vga.h>
|
||||||
|
|
||||||
// Make sure we are using the right compiler
|
// Make sure we are using the right compiler
|
||||||
#if defined(__linux__)
|
#if defined(__linux__)
|
||||||
#error "You are using the wrong compiler."
|
#error "You are using the wrong compiler."
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Test various VGA functionality
|
// Test various VGA functionality
|
||||||
void vgaTests(struct vgastate *term)
|
void vgaTests(struct vgastate *term)
|
||||||
{
|
{
|
||||||
// Test line wrapping
|
// Test line wrapping
|
||||||
term_writeStr(term, "Welcome to the desert of the real. I thought what I'd do was I'd pretend I was one of those deaf mutes.\n\n");
|
term_writeStr(term, "Welcome to the desert of the real. I thought what I'd do was I'd pretend I was one of those deaf mutes.\n\n");
|
||||||
|
|
||||||
// Test colors
|
// Test colors
|
||||||
term_setColor(term, make_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE));
|
term_setColor(term, make_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE));
|
||||||
term_writeStr(term, "This text should be inverse.\n");
|
term_writeStr(term, "This text should be inverse.\n");
|
||||||
term_setColor(term, make_color(VGA_COLOR_LIGHT_BLUE, VGA_COLOR_GREEN));
|
term_setColor(term, make_color(VGA_COLOR_LIGHT_BLUE, VGA_COLOR_GREEN));
|
||||||
term_writeStr(term, "This text should be colorful.\n\n");
|
term_writeStr(term, "This text should be colorful.\n\n");
|
||||||
|
|
||||||
// Test scrolling
|
// Test scrolling
|
||||||
term_setColor(term, make_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
|
term_setColor(term, make_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
|
||||||
for (size_t i = 0; i < 20; i++) {
|
for (size_t i = 0; i < 20; i++) {
|
||||||
term_writeStr(term, "Printing some lines.\n");
|
term_writeStr(term, "Printing some lines.\n");
|
||||||
for (volatile size_t j = 0; j < 100000000; j++);
|
for (volatile size_t j = 0; j < 100000000; j++);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Main kernel function
|
// Main kernel function
|
||||||
void brados_main()
|
void brados_main()
|
||||||
{
|
{
|
||||||
struct vgastate term;
|
struct vgastate term;
|
||||||
term_init(&term);
|
term_init(&term);
|
||||||
|
|
||||||
// Welcome message
|
// Welcome message
|
||||||
term_writeStr(&term, "Welcome to BRaDOS!\n");
|
term_writeStr(&term, "Welcome to BRaDOS!\n");
|
||||||
term_writeStr(&term, "written by L. Bradley LaBoon\n\n");
|
term_writeStr(&term, "written by L. Bradley LaBoon\n\n");
|
||||||
|
|
||||||
vgaTests(&term);
|
vgaTests(&term);
|
||||||
|
|
||||||
term_writeStr(&term, "Done.");
|
term_writeStr(&term, "Done.");
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user